
As a reminder though, the source code is available on GitHub: https://github.com/zombie-outbreak/ZO-RP-OMP. Please feel free to pick up any of the incidents on the repository and create a pull request with any changes you make.
This patch is a good time to jump on and explore the mapping. While no mapping changes have been made in this patch we now have a whole host of new search nodes to find and use. In fact, we now have over 1000 nodes to use /search on and some new interiors to explore. More still to come but now is a good time to start getting suggestions and development discussions going as it can really help shape the future of the game mode.
Since it has been a while as well, here is a reminder of the server details:
IP: play.zo-rp.com
Password: Nuts7bolts
I advise using the Open.MP client alongside installing SA-MP 0.3DL. Please note you cannot connect to the server using the 0.3.7 or other clients due to the nature of how the custom skins are implemented.
Now without further ado, onto the changelog.
Additions
- Added more interiors around the map
- Added more scavenging zones around the map
- Added more fuel pump locations
- Added some map markers for the interiors
- Added the exp variable
- Added the ability to level up after gaining enough EXP
- Removed usage of all pVar functions and replaced them with standard variables which are quicker
- Removed interior types, and only normal public interiors can be created
- Removed setting of an interior map icon (they're now set by default when the interior loads as above in the additions)
- Removed ability to purchase property
- Creating an interior is now faster as the need to set a price and type have been removed
- Improved the search code when searching a body to avoid finding silly amounts of certain items on one body
- There is now no cost to creating a faction
- Refactored scavenge locations and data to load and save to the database
- You now gain EXP from scavenging
- Lowered the range for /search to avoid multiple nodes being searched at the same time by one person
- Players gain 1 perk point per level up
- Fixed being able to create a faction with a name that already exists
- Fixed being able to kick yourself from your own faction
Development discussions: viewforum.php?f=5
Bug reporting: viewforum.php?f=8
Queries & Support: viewforum.php?f=6
Suggestions: viewforum.php?f=14